PhotoAnim 3D Tutorial #3 of 7 – 3D animation

PhotoAnim 3D Tutorial #3 of 7 – 3D animation


in previous tutorials we have seen how
to create 3D objects now we’ll see how we can animate these objects using skeletal animation for this we just place a few dots here on the object these are bones and the yellow circle is a joint we can move dots here and the shape will adapt to what we’re doing here we can play we can change the properties of the joint something like a robot or something smooth we can change the type of bone here from solid to elastic to get this kind of effect we can move the whole shape and we can set the Z value which means move the shape
towards us we can select a time curve for the object for example we select here
an alternate time curve so now we have the object
moving back and forth let’s take another one we can draw our own curve and we can add a continuation
to the animation animation add a continuation when we’re done we just switch to
movie mode let’s put some light set initial camera position and just… play the whole thing now let’s try with a model which
was built from a true photo we just add some dots let’s say we want this guy to move ears and… move legs i don’t like this bone here
so we just… double-click to remove the bone and we click to add it here no we can animate as we want okay here we see we have a problem when we move the ear so we just add another bone here to fix that and same thing here ok, that’s the principle after it’s up to you to make nice cartoons

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