How Do You Edit an Animated Film?

How Do You Edit an Animated Film?

Waking Sleeping Beauty (2009) The Black Cauldron (1985) Waking Sleeping Beauty (2009) Inside Out (2015) Toy Story 3 (2010) Waking Sleeping Beauty (2009) Waking Sleeping Beauty (2009) Toy Story 3 (2010) Waking Sleeping Beauty (2009) Waking Sleeping Beauty (2009) Fantastic Mr. Fox (2009) The Black Cauldron (1985) Monsters Inc. (2001) Kubo and the Two Strings (2016) Beauty and the Beast (1991)

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100 Replies to “How Do You Edit an Animated Film?”

  1. I edit before and after. After the cartoon is finish I use other programs to add effects on top of what I made but I start the animation with that in mind. Then again im not a pro.

  2. As an indie director, I think editing probably is one of the most underrated skills in the production timeline. Films have been saved solely by their editing and deserves more credit!

  3. That last statement is a major life lesson. Failing to plan for mistakes is a large part of the reason that we start so many things, and never finish them.

  4. "Well the problem is we know we're going to be wrong.If we don't allow ourselves to be wrong we're never going to do anything new. We're just going to rely on things that we know work." …Do you ever wonder why every live action movie coming out now is a remake or a sequel?

  5. I feel a bit content that when I wondered about this, this pretty much what I imagined was the way that things were done. I love the logistics of movie making and really logistics of any kind of big project. I'm a control freak, anybody know of a career for a control freak. I'm studying bio chem but it doesnt feel right

  6. Katzenburg is a plague in the animation industry. Treating animation as something that can be exploited and not an art. He's the reason why so many Disney movies had garbage straight to video sequels.

  7. I don't know if I'd say if editing live action is "salvaging" the material. That kind of belittles their position… I.e. Scorsese films wouldn't be the same without his editor Thelma Schoomaker

  8. What is the name of the peaceful song that starts around 3:00 min mark to the 5:00 min mark? sounds very ambient and chill. I would like a source please.

  9. I am glad Eisner and Jeffrey made Disney look bad while getting ready to help Spielberg make Dreamworks, which was a rebirth for Amblimation.

  10. Inside Out is shit. Osmosis Jones will always be better than that copycat from Disney. DBZ Revival of F is better than it too. Joy was making Goku and Vegeta look bad.

  11. but if you want to make your own movie with art by yourself, you can use storyboards or fun artwork to make movie happen. too bad studios are unable to teach that if they cannot make other works the way they want.

  12. was…….Black Cauldron censored?

    is there a uncut version floating around somewhere? or am i being really stupid

  13. You animate coverage by adding what are called handles (typically 24 frames (1 sec) at the start and end of a shot) so that way it can be edited together more seamlessly.

  14. Wonderful video! I work in the animation world and its wonderful to see a video like this. Thanks for the video!

  15. Hey, I see a little error in the video. I'm a Storyboard artist for TV animation, the animators do not draw storyboards. The storyboard artists do, they are also in the editing room writing most of the movie thus the title "Story artist". They help write with the director and then draw their ideas in a panel format, the editor strings these together with voice/sound fx and then it is revised. Animators get the animatic (The clipped together storyboard) and animate those scenes, adding their acting choices. I feel as though people say "Animator" as a blanket term for person who draws in animated films but that's not true. Animators are the people who make the characters move, Designers are the people who decide what the characters looks like and the Story artist makes the ideas visual.

  16. But what happened with the Black Cauldron? Did they manage to rework it at all or did they release it as is? I know, I know, I'm showing myself over to Google. lol

  17. as an animator, everything was very well said. and as always, I could see your love for wes anderson peeking out again

  18. 2:55

    Just a correction: Animators and story-artists are two different positions. A story-artist's job is to take the script/pitched ideas and create storyboards out of them. There are a number of story-artists that used to be 2D animators because both jobs required being able to draw well and draw clearly, but they are still two different jobs.

    Unless an animator is SUPER good at storyboarding (Glen Keane would be an example) usually the animators aren't heavily involved in the storyboarding process. Most animators don't know a lot about editing or storytelling, but they know a lot about acting and timing. This is why sometimes when a big name animator tries to make their own film the story can wind up being sort of a mess, because they know more about acting than they do storytelling.

  19. Imagine how painstainkingly crude all this process had been during Snow White production before its 1938 premiere. Disney and his crew had actually prepared nearly an hour of extra content that was progressively trimmed out and polished into the film we all know for nearly a century. Respect.

  20. its mindblowing no one at disney saw the story board for the black cauldron and said "o-okay lets tone this down first".

    Like I'll give you any other publisher doing this for their first animated feature film.
    but… This was disney.

  21. Hello Andrew,
    My name is Dave Pez, I work for the non-profit . We are an educational non-profit that focuses on using the great works of the past to inform/ educate the modern artist/ filmmaker. We at Animation Resources love the work you have been doing and I would love talk to you about your mini docs and other projects.

  22. "The animators" DON'T' "turn those ideas into storyboards." It's the storyboard artists who do that. Some animators have successfully transitioned into storyboarding, but the skillsets for both jobs are quite different.

  23. There's the old saying that a live action film is written 3 times, with this it sounds like animated films are written many more times than that.

    Jesus that behind the scenes of the Kubo and the Two Strings shot was amazing

  24. Its funny cause this process of editing first, filming later seems like it would help live action just as much as animation. Sure with live action you can reshoot, cut some stuff together, etc. but you could argue animation could hypothetically do the same. With this process of editing first, they eliminate that need however which is something that would benefit live film just as much. Editing in animation is just thorough planning not even editing per say. It maximizes efficiency so you don't have to have delays, reshoots or waste more resources than necessary.

  25. " If we don't allow us to be wrong, we never gonna make anything new, we will rely on things that we know work. So for us, making mistakes is an essential part of our process, we are not embarrassed about it, in fact we plan for it. "
    Such wise words and Disney is still pooping out live actions, not allowing themselves to try something new.

  26. Mistakenly read the title as “How to Eat an Animated Film” – turned out to be a really interesting video despite not meeting my expectations!

  27. Most of the editing is done on the full animatic. It costs a lot more to completely animate a film and then edit than it does to film all the live action scenes of a movie before editing. So all of your edits should be done at the animatic stage. Only minor trimming and cleanup should be done on the finished animation.

  28. "If we don't allow ourselves to be wrong, we're never gonna do anything new; we're just gonna rely on things that we know work."

  29. I love animation. I remember wanting to be an animator but i got to high school and say the process and pay for an animator. I became a programmer and i really hope we can use machines/AI to make our animations a much quicker process

  30. I'm always curious, does it cost more to make an animated movie than a live action? Generally speaking, the former takes longer time

  31. Animation, no matter the type (frame-by-frame, stop-motion, CG, etc) is extremely labor-intensive, and so to recreate a shot is expensive. Making storyboards and animatics allows animators to cut out scenes, shots and jokes that don't work—that way they won't have to spend money developing shots that will eventually be cut.

    Have you ever wondered how many different jobs there are and how many people work on an animated film? Next time you watch an animated feature, sit through the credits and read the job titles. It's incredible how hundreds of people come together to create one piece of art!

    Great vid! Love the references/examples and complete explanation. This appeared in my recommendations, and I'm a new sub. Can't wait to check out the rest of your work!

  32. And then… after the movie goes through years of animation and edits… HISHE comes along and shows them all the mistakes they made.

  33. Editors have a vison for a film as well. They may not be the director but they do have an eye for the directors vision (if done right) and can keep a director grounded and keep to one idea. Its an amazing and (imo) underappreciated part of animation and film. Idk

  34. I'm not even going to watch this. You edit an animated film exactly the same way you animate any other film. There is no such thing as "animation editing" and if that's what this video claims…it's wrong.

  35. Hey guys! I really enjoyed the video, but I would like to make a suggestion that you turn down the background music, as it can be difficult to hear the narrator at certain points.

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